In Generations 1-4, Jigglypuff has a base experience yield of 76. Unlike most attacks that kill outright at very early percents, Rest is a move that can be easily comboed into. This attack only hits on grounded opponents. Jigglypuff will spend most of its time in the air, as it has 5 midair jumps, good aerial mobility due to the aforementioned low falling speed and high air speed, and a solid set of aerials. Jigglypuff is a Normal/Fairy type Pokémon introduced in Generation 1. Does 12% damage. Jigglypuff can jump up to 5 times in midair. Down Aerial - Spinning drill kick. Nothing can avoid falling asleep hearing a JIGGLYPUFF’s song. Jigglypuff puffs up and launches the opponent forward. This POKéMON uses this ability to sing at precisely the right wavelength to make its foes most drowsy. It is also said to be short-ranged, but in the air, its momentum carries through its attacks, and the hit-boxes are often longer than expected (Pound and its Sex Kicks). The move Rest provides invincibility frames which come out in 1 frame - faster than a shield - this allows for avoiding some final smashes (e.g. aerial attacks to knock the opponent farther and farther away from the that most of her attacks have been given Melee stats, the Back-Air is This is a tutorial for beginners about the basic mechanics of her jump. In Melee, this was referred to as the Wall of Pain. Take your favorite fandoms with you and never miss a beat. There are many more methods, and Jigglypuff doesn't even necessarily have to combo in to it to be effective. Not only does she have a low falling speed, but she is also one of the lightest characters in the game, giving her the least overall knockback resistance out of the entire cast. Some even sound like they’re shouting! Red Blue: When its huge eyes light up, it sings a mysteriously soothing melody that … Jigglypuff's most vicious kill move was neutered in Brawl, but in Project M it comes back at full ferocity. The eye Jigglypuff winks depends on which side it's facing. Recent developments in the Melee metagame have also worsened Jigglypuff's matchups against other top-tier characters, such as Fox, Marth, and Falco. It won’t stop singing its lullabies until its foes fall asleep. When its huge eyes waver, it sings a mysteriously soothing melody that lulls its enemies to sleep. Wavedashes. Unlike most attacks that kill outright at very early percents, Rest Jigglypuff can easily intercept opponents offstage, using her aerial attacks to knock the opponent farther and farther away from the stage every time they use a jump. from coming back onstage. work well! Uses its cute round eyes to enrapture its foe. Pound also received an angle change so that it functions like Melee – it sends up and behind Jigglypuff now rather than Brawl's completely vertical trajectory. Jigglypuff can also be unlocked by playing 50 Versus mode matches (at the same time as Brinstar Depths). Jigglypuff slowly gets on the stage and does a spinning split kick attack. This makes playing against it different from playing against any other character. If it is in a battle against an opponent that does not easily fall asleep, JIGGLYPUFF cannot breathe, endangering its life. Even multi-jump characters – which didn't exist in Melee apart from Kirby and Jigglypuff herself – can't withstand this for long as Jigglypuff has the most jumps out of every character in the game and can continue to force them to use their jumps while having many more to reposition or get back to the stage to refresh her jump count. The sound waves of its singing voice match the brain waves of someone in a deep sleep.